Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RenderTargetSetup.depthStore

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Description

Store Actions for Depth Buffer. It will override any actions set on RenderBuffer itself.

Please note that not all platforms have load/store actions, so this setting might be ignored at runtime. Generally mobile-oriented graphics APIs (OpenGL ES, Metal) take advantage of these settings.