Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RenderTargetSetup Constructor

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Declaration

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth);

Declaration

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth, int mipLevel);

Declaration

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth, int mipLevel, CubemapFace face);

Declaration

public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth);

Declaration

public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth, int mipLevel);

Declaration

public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth, int mip, CubemapFace face);

Parameters

color Color Buffer(s) to set.
depth Depth Buffer to set.
mipLevel Mip Level to render to.
face Cubemap face to render to.

Description

Constructs RenderTargetSetup.