Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PrefabUtility.IsAnyPrefabInstanceRoot

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Declaration

public static bool IsAnyPrefabInstanceRoot(GameObject gameObject);

Parameters

gameObject The GameObject to check.

Returns

bool True if the GameObject is the root GameObject of any Prefab instance.

Description

Is the GameObject the root of any Prefab instance?

Returns true if the GameObject is the root GameObject of a Prefab instance or the root GameObject of a nested Prefab.

This also returns true for a root GameObject of a nested Prefab instance inside a Prefab Asset.

The method return false for the root GameObject of a Prefab Asset itself, except if it’s a Prefab Variant, in which case it returns true.


Overview of which objects are Prefab instance roots.

Additional resources: IsOutermostPrefabInstanceRoot.