Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PlayerSettings.WSAInputSource.CoreWindow

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Description

Indicates that pointer input comes from CoreWindow. This is the default option.

With this option, in a XAML application, Unity receives all mouse, pen, and touch events even if a XAML page is not currently active. Note: This is the only option that D3D supports.