Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PlayerSettings.WSACapability.InputInjectionBrokered

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Allows your application to inject various forms of input such as HID, touch, pen, keyboard, or mouse into the system programmatically.

This is useful for collaboration applications that can take control of the system.
This is a restricted capability and requires approval from Microsoft when you publish your application to the Microsoft Store.