Version: Unity 6.1 Alpha (6000.1)
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PlayerSettings.enableInternalProfiler

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public static bool enableInternalProfiler;

Description

Enables internal profiler.

Enables the internal profiler which collects performance data of the application and prints a report to the console. The report contains the number of milliseconds that it took for each Unity subsystem to execute on each frame. The data is averaged across 30 frames.