Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PlayableOutputExtensions.SetReferenceObject

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Declaration

public static void SetReferenceObject(U output, Object value);

Parameters

output The PlayableOutput used by this operation.
value The new reference object value.

Description

Sets the bound object to a new value. Used to associate an output to an object (Track asset in case of Timeline).