Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PlayableExtensions.IsValid

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Declaration

public static bool IsValid(U playable);

Parameters

playable The Playable used by this operation.

Returns

bool True if the Playable is properly constructed by the PlayableGraph and has not been destroyed, false otherwise.

Description

Returns the vality of the current Playable.

Use this templated extension method on any type that inherits from IPlayable.