Creates a plane.
Resulting plane has normal inNormal and goes through a point inPoint.inNormal must be a normalized vector.
Creates a plane.
Resulting plane has normal inNormal and distance d.
The distance is measured from the Plane to the origin, along the Plane's normal.
Note, this means a positive value for distance results in the Plane facing towards the origin. A negative distance value results in the Plane facing away from the origin.inNormal must be a normalized vector.
Creates a plane.
The resulting plane goes through the given three points. The points go around clockwise as you look down on the top surface of the plane.