Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PickingIncludeExcludeList.IncludeRenderers

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public NativeArray<int> IncludeRenderers;

Description

An array of GameObjects that the picking algorithm exclusively considers when it selects the nearest object. If this is null, Unity considers all GameObjects in open scenes for selection.