Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PhysicsShapeType2D.Capsule

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Description

Use a capsule shape to interpret the PhysicsShape2D geometry.

A capsule geometry type is comprised of two vertices in the PhysicsShape2D and a PhysicsShape2D.radius. The two vertices represent the centers of the two ends of a capsule shape with the radius defining the circular end radius.