Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Physics.GetIgnoreCollision

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Declaration

public static bool GetIgnoreCollision(Collider collider1, Collider collider2);

Parameters

collider1 The first collider to compare to collider2.
collider2 The second collider to compare to collider1.

Returns

bool Whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.

Description

Checks whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.