Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Physics.defaultMaxAngularSpeed

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public static float defaultMaxAngularSpeed;

Description

Default maximum angular speed of the dynamic Rigidbody, in radians (default 50).

Controls the maximum angualr speed of the dynamic Rigidbody, measured in radians. The angular speed limit can also be modified with Rigidbody.maxAngularVelocity on a per rigid body basis.