Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

GraphicsDevice.GetOptimalSettings

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Declaration

public bool GetOptimalSettings(uint targetWidth, uint targetHeight, NVIDIA.DLSSQuality quality, out NVIDIA.OptimalDLSSSettingsData optimalSettings);

Parameters

targetWidth Target width in pixels.
targetHeight Target height in pixels.
quality Current quality setting.
optimalSettings Output structure, which will be filled with the recommended optimal settings data.

Returns

bool True if the function has successfully populated optimalSettings. False if it failed.

Description

Returns a structure containing the optimal settings for a specific target resolution and quality.