Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MonoBehaviour.IsInvoking

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Declaration

public bool IsInvoking(string methodName);

Description

Is any invoke on methodName pending?

using UnityEngine;
using System.Collections.Generic;

// Instantiates a projectile two seconds after the spacebar was pressed. // LaunchProjectile is called when a previous RigidBody has finished the Invoke.

public class ExampleScript : MonoBehaviour { public Rigidbody projectile;

void Update() { if (Input.GetKeyDown(KeyCode.Space) && !IsInvoking("LaunchProjectile")) Invoke("LaunchProjectile", 2.0f); }

void LaunchProjectile() { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } }

Declaration

public bool IsInvoking();

Description

Is any invoke pending on this MonoBehaviour?