Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MonoBehaviour.runInEditMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool runInEditMode;

Description

Allow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor).

By default, script components are only executed in play mode. By setting this property, the MonoBehaviour will have its callback functions executed while the Editor is not in playmode.

See Also: ExecuteInEditMode.