Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MonoBehaviour.print

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Declaration

public static void print(object message);

Parameters

message The message to display in the console.

Description

Logs a message to the Unity Console. Functionally equivalent to Debug.Log.

The print method is a functionally equivalent alternative to Debug.Log when used in a Monobehaviour script. Refer to Debug.Log for more information.

Additional resources: Debug.Log, Debug.LogWarning, Debug.LogError.

using UnityEngine;

public class PrintExample : MonoBehaviour { public int playerHealth = 85; public int maxHealth = 100;

void Start() { // Simply print a message in the console print("The Start method has been called.");

// Log variables using string interpolation print($"Initial player health: {playerHealth}");

// Log a variable using formatting float healthPercentage = playerHealth / (float)maxHealth; print($"The player's total score is: {healthPercentage:F2}"); } }