message | The message to display in the console. |
Logs a message to the Unity Console. Functionally equivalent to Debug.Log.
The print
method is a functionally equivalent alternative to Debug.Log when used in a Monobehaviour script. Refer to Debug.Log for more information.
Additional resources: Debug.Log, Debug.LogWarning, Debug.LogError.
using UnityEngine;
public class PrintExample : MonoBehaviour { public int playerHealth = 85; public int maxHealth = 100;
void Start() { // Simply print a message in the console print("The Start method has been called.");
// Log variables using string interpolation print($"Initial player health: {playerHealth}");
// Log a variable using formatting float healthPercentage = playerHealth / (float)maxHealth; print($"The player's total score is: {healthPercentage:F2}"); } }