Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Mesh.GetVertices

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Declaration

public void GetVertices(List<Vector3> vertices);

Parameters

vertices A list of vertex positions to populate.

Description

Gets the vertex positions of the Mesh.

Use this method instead of vertices if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.

Additional resources: AcquireReadOnlyMeshData function.