Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MenuCommand Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public MenuCommand(Object inContext, int inUserData);

Description

Creates a new MenuCommand object.

Context and userData will be initialized to inContext and inUserdata respectively.


Declaration

public MenuCommand(Object inContext);

Description

Creates a new MenuCommand object.

Context will be initialized to inContext and userdata will be set to 0.