Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MaterialEditor.TextureScaleOffsetProperty

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public float TextureScaleOffsetProperty(Rect position, MaterialProperty property);

Declaration

public float TextureScaleOffsetProperty(Rect position, MaterialProperty property, bool partOfTexturePropertyControl);

Parameters

position Rect to draw this control in.
property Property to draw.
partOfTexturePropertyControl If this control should be rendered under large texture property control use 'true'. If this control should be shown seperately use 'false'.

Description

Draws tiling and offset properties for a texture.


Declaration

public static Vector4 TextureScaleOffsetProperty(Rect position, Vector4 scaleOffset);

Declaration

public static Vector4 TextureScaleOffsetProperty(Rect position, Vector4 scaleOffset, bool partOfTexturePropertyControl);

Description

TODO.