Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MaterialEditor.GetMaterialProperties

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Declaration

public static MaterialProperty[] GetMaterialProperties(Object[] mats);

Parameters

mats The selected materials.

Returns

MaterialProperty[] Returns the material properties.

Description

Get shader property information of the materials you pass in.

When implementing custom MaterialEditors, you'd usually pass the this.targets array to this function, where this.targets is all the selected materials.

Additional resources: MaterialProperty.