Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

MaterialEditor.DefaultShaderProperty

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Declaration

public void DefaultShaderProperty(MaterialProperty prop, string label);

Declaration

public void DefaultShaderProperty(Rect position, MaterialProperty prop, string label);

Description

Handles UI for one shader property ignoring any custom drawers.

This is similar to ShaderProperty function, except it ignores any custom MaterialPropertyDrawer objects.