Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Material.GetVectorArray

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Declaration

public Vector4[] GetVectorArray(string name);

Declaration

public Vector4[] GetVectorArray(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.

Description

Get a named vector array.

Additional resources: SetVectorArray.


Declaration

public void GetVectorArray(string name, List<Vector4> values);

Declaration

public void GetVectorArray(int nameID, List<Vector4> values);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.
values The list to hold the returned array.

Description

Fetch a named vector array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.