Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ChannelClient.Start

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Declaration

public void Start(bool autoTick);

Parameters

autoTick Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.

Description

Starts an existing ChannelClient so it listens to incoming and outgoing messages.