Version: Unity 6.1 Alpha (6000.1)
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LightmapParameters.AOAntiAliasingSamples

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public int AOAntiAliasingSamples;

Description

The maximum number of times to supersample a texel to reduce aliasing in AO.

Increasing this value does not increase baking times as the number of rays is only defined by AO quality. Effectively this parameter controls how to distribute the rays within the texel.