Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RadeonRaysProbePostProcessor.ScaleSphericalHarmonicsL2

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Declaration

public bool ScaleSphericalHarmonicsL2(LightTransport.IDeviceContext context, BufferSlice<SphericalHarmonicsL2> shIn, BufferSlice<SphericalHarmonicsL2> shOut, int probeCount, float scale);

Parameters

context Device context.
shIn Source buffer of SphericalHarmonicsL2 probes to scale.
shOut Destination buffer where the scaled SphericalHarmonicsL2 probes are written.
probeCount Number of SphericalHarmonicsL2 probes to scale.
scale Scaling factor.

Returns

bool True if the operation was successfully added to the command queue on the context.

Description

Scale an array of SphericalHarmonicsL2 probes.

shOut = shIn * scale.