bakeInput | The BakeInput which the passed light indices belong to. |
lightIndices | The light indices of the lights to get the shadowmask channels of. |
int[] An array containing the shadowmask channel of each input light.
Get's the associated baked shadowmask channels of the mixed lights with the specified indices. Use this together with InputExtraction.ComputeOcclusionLightIndicesFromBakeInput.
The resulting channels will be in the range [0;3], representing color channels red, green, blue and alpha respectively. The only exception is a value of -1, which indicates that the light has no shadowmask channel.