Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

IDeviceContext.Wait

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Declaration

public bool Wait(LightTransport.EventID id);

Parameters

id ID of the event.

Returns

bool Returns true if the event completed successfully.

Description

Wait for an asynchronous event.

This is a blocking method which stalls the current CPU thread until the operation represented by the EventID is complete. Adding a stall can have a significant performance impact during regular execution. To avoid stalls, call this function at the end of your sequence of operations.