Version: Unity 6.1 Alpha (6000.1)
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Light.renderMode

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public LightRenderMode renderMode;

Description

How to render the light.

This can be LightRenderMode.Auto, LightRenderMode.ForceVertex or LightRenderMode.ForcePixel.

Pixel lights render slower but look better, especially on not very highly tesselated geometry. Some effects (e.g. bumpmapping) are only displayed for pixel lights. Additional resources: Light component.