Up arrow key.
Use this as a parameter to a function like Input.GetKey to detect when the user presses the up arrow key. Additional resources: Input.GetKey, Input.GetKeyDown, Input.GetKeyUp.
//Attach this to a GameObject //This script tells when the up arrow key is pressed down and when it is released using UnityEngine;
public class Example : MonoBehaviour { void Update() { //Detect when the up arrow key is pressed down if (Input.GetKeyDown(KeyCode.UpArrow)) Debug.Log("Up Arrow key was pressed.");
//Detect when the up arrow key has been released if (Input.GetKeyUp(KeyCode.UpArrow)) Debug.Log("Up Arrow key was released."); } }