Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Removed

Joint2D.collideConnected

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Obsolete Joint2D.collideConnected has been deprecated. Use Joint2D.enableCollision instead.
Upgrade to enableCollision
public bool collideConnected;

Description

Can the joint collide with the other Rigidbody2D object to which it is attached?

Additional resources: Rigidbody2D class, connectedBody.