Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

JointAngularLimitHandle.wireframeAlpha

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public float wireframeAlpha;

Description

Returns or specifies the opacity to use for the curved lines along the outside of the arcs of motion. Defaults to 1.0.

This value is multiplied with the value of the color for the axis being drawn, which is multiplied with the value of Handles.color.

Additional resources: xHandleColor, yHandleColor, zHandleColor, fillAlpha.