Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Handles.DrawSolidDisc

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Declaration

public static void DrawSolidDisc(Vector3 center, Vector3 normal, float radius);

Parameters

center The center of the disc.
normal The normal of the disc.
radius The radius of the disc.

Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles.

Description

Draw a solid flat disc in 3D space.


Solid Disc in the Scene View.