Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

GraphicsBufferHandle.CompareTo

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Declaration

public int CompareTo(GraphicsBufferHandle other);

Parameters

other The other GraphicsBufferHandle to compare with this instance.

Returns

int An integer that represents the relative sort order positions of the current instance and the other GraphicsBufferHandle. Returns a negative integer if this instance precedes other. Returns a positive integer if this instance follows other. Returns zero if this instance and other have the same position in the sort order.

Description

Compares this GraphicsBufferHandle with another to determine their relative positions in the sort order, according to their integer values.