c | The character to check for. |
bool Whether or not the font has the character specified.
Does this font have a specific character?
This function checks whether the font has a particular character defined. Some fonts do not have all characters defined (for example, no symbols, or no lower case characters).
using UnityEngine;
public class FontCheck : MonoBehaviour { // Detects if the current font of a 3D text // supports '-' sign TextMesh t; void Start() { t = transform.GetComponent<TextMesh>(); if (t.font.HasCharacter('-')) { Debug.Log("Font supports '-' sign."); } else { Debug.LogWarning("This font doesnt support '-'"); } } }