Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Font Constructor

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Declaration

public Font();

Declaration

public Font(string name);

Parameters

name The name of the created Font object.

Description

Create a new Font.

You may want to use this if you need to create Font objects programmatically to set up your own font by assigning the Font.characterInfo property.