Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

ScriptableBakedReflectionSystem.stateHashes

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public Hash128[] stateHashes;

Description

The hashes of the current baked state of the ScriptableBakedReflectionSystem.

An array of Hash128 values representing the files to keep in the GI Cache.

Set this property in your implementation at the end of the baking process. See IScriptableBakedReflectionSystem.