Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsStateCollection.runtimePlatform

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public RuntimePlatform runtimePlatform;

Description

The platform that the collection is intended to be used with.

The same shader variant and graphics state on different platforms can result in different GPU representations. To ensure that the accurate GPU representation is created, it is recommended that a collection is prewarmed on the same platform that it was recorded on.

See RuntimePlatform.