Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsStateCollection.qualityLevelName

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public string qualityLevelName;

Description

The quality level the collection is intended to be used with.

Different quality levels will result in a different set of shader variants and graphics states being used. The active quality level is recorded when tracing a collection.