Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

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Parameters

graph The PlayableGraph object that will own the MaterialEffectPlayable.
material Material used to modify linked texture playable inputs.
pass Shader pass index.(Note: -1 for all passes).

Returns

MaterialEffectPlayable A MaterialEffectPlayable linked to the PlayableGraph.

Description

Creates a MaterialEffectPlayable in the PlayableGraph.

NOTE: Each MaterialEffectPlayable input is connected to the selected Material’s texture properties (ie. texture input 0 is connected to the Material’s first texture property, texture input 1 to the second texture property, etc.)