graph | The PlayableGraph object that will own the MaterialEffectPlayable. |
material | Material used to modify linked texture playable inputs. |
pass | Shader pass index.(Note: -1 for all passes). |
MaterialEffectPlayable A MaterialEffectPlayable linked to the PlayableGraph.
Creates a MaterialEffectPlayable in the PlayableGraph.
NOTE: Each MaterialEffectPlayable input is connected to the selected Material’s texture properties (ie. texture input 0 is connected to the Material’s first texture property, texture input 1 to the second texture property, etc.)