Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

AudioSampleProvider.SetSampleFramesAvailableNativeHandler

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Declaration

public void SetSampleFramesAvailableNativeHandler(Experimental.Audio.AudioSampleProvider.SampleFramesEventNativeFunction handler, IntPtr userData);

Parameters

handler Pointer to the function to invoke when the event is emitted.
userData User data to be passed to the handler when invoked. The actual C type is void*.

Description

Set the native event handler for events emitted when the number of available sample frames crosses the threshold.