menu | The Scene view context menu to add menu items to. |
Adds menu items to Scene view context menu.
Refer to MenuUtility for utility functions that add menu items to the Scene view context menu.
public override void PopulateMenu(DropdownMenu menu) { // Add all clipboard operations to the context menu (Cut, Copy, Paste, Delete, and Duplicate). ContextMenuUtility.AddClipboardEntriesTo(menu); // Add an item to the context menu using a delegate or an EditorAction. menu.AppendAction("Parent Item/Child Item", (item) => Debug.Log("Executed Child Item.")); // Add an item to the context menu using a predefined MenuItem. ContextMenuUtility.AddMenuItem(menu, "GameObject/Move To View"); }