Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

EditorGUIUtility.wideMode

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public static bool wideMode;

Description

Is the Editor GUI currently in wide mode?

Wide mode is a mode for Editor GUI where the controls for structs such as Vector3 and Rect are inlined so they take up less vertical space. For example, in wide mode a Vector3Field takes up one line height instead of two, and a RectField takes up two line heights instead of three.

When creating your own multi-line controls, you can query wideMode and make the layout of your control follow the same logic.