Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Editor.DrawFoldoutInspector

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void DrawFoldoutInspector(Object target, ref Editor editor);

Parameters

target The object to display the Inspector for.
editor The reference to a variable of type Editor.

Description

Draws the inspector GUI with a foldout header for target.

Unity tracks the fold status for each different object type. Unity caches the created Editor object in the editor variable, eliminating the need to create it repeatedly. Make sure to destroy the Editor object using Object.DestroyImmediate after you have finished using it.