Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CreateAssetMenuAttribute.menuName

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public string menuName;

Description

The display name for this type shown in the Assets/Create menu.

As with other menu item code, use a forward-slash ("/") path separator to group items into submenus. For example, specifying a MenuName of "Gameplay/Objective" will cause the menu item for a type to be 'Objective' inside a 'Gameplay' submenu of the Create submenu.

Note: Trailing space characters are removed from the menu name string. This means menu items whose names differ only by trailing space characters will be created as the same menu item.