Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ContactFilter2D.isFiltering

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public bool isFiltering;

Description

Given the current state of the contact filter, determine whether it would filter anything.

This property checks the following properties and returns true, indicating filtering is enabled; useTriggers, useLayerMask, useDepth and useNormalAngle.