Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Camera.CalculateObliqueMatrix

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Declaration

public Matrix4x4 CalculateObliqueMatrix(Vector4 clipPlane);

Parameters

clipPlane Vector4 that describes a clip plane.

Returns

Matrix4x4 Oblique near-plane projection matrix.

Description

Calculates and returns oblique near-plane projection matrix.

Given a clip plane vector, this function returns camera's projection matrix which has this clip plane set as its near plane.