AudioSource.isVirtual

Switch to Manual
public bool isVirtual;

Description

True if all sounds played by the AudioSource, such as main sound started by Play() or playOnAwake, and one-shots are culled by the audio system.

A sound is culled when its resulting volume is lower than the volumes of the N loudest voices, where N is the number of maximum audible sounds specified in the audio Project Settings or via AudioConfiguration.


Did you find this page useful? Please give it a rating: