Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TextureGenerationSettings.enablePostProcessor

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public bool enablePostProcessor;

Description

When set to true, the AssetPostprocessor hooks will be called during texture generation. The following will hold for any AssetPostprocessors triggered through TextureGenerator.GenerateTexture - When the postprocessor is invoked AssetPostprocessor.assetPath will be set to the assetPath value in this structure. - The value of AssetPostprocessor.context will be set to null. - Only OnPostprocessTexture, OnPostprocessCubemap, ... is called. The OnPreprocessTexture functions are not called.