Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AssetBundle.LoadAllAssets

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Declaration

public Object[] LoadAllAssets(Type type);

Declaration

public Object[] LoadAllAssets();

Declaration

public T[] LoadAllAssets();

Parameters

type When specified only main or visible objects that derive from the provided type are returned.

Description

Loads all Assets contained in the AssetBundle synchronously.